The audio cue is played 1 octave down and 2 octaves down. The audio cue is played both 2 octaves up and 3 octaves up. The Hunter will only make an idle sound while he is crouched. A strings cue indicates the Special Infected has spawned far away, and a piano cue means that it has spawned nearby. Note: Each Special Infected has a different number of notes in their audio cue.
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